Deliver console-rocking sound, music, and video effects to your games with this all-in-one toolkit for C++ game programmers. Load the CD—and experience Microsoft’s Digital Media developers at play, learning how to use Microsoft DirectX 9 technologies to produce amazing, professional-quality effects. From mixing and moving sounds around a 3-D space to taking video to the third dimension, you get expert insights and performance tips direct from the developers, along with a game-ready arsenal of code, copyright-free audio and video, and ready-to-use effects on CD. It’s everything you need to fuel your creativity—and take your game players to spectacular new 3-D worlds!Discover how to:Mix mono, stereo, and 3D sound—and add special effectsMix mono, stereo, and 3D sound—and add special effectsCreate reverb and other environmental sound effectsCreate reverb and other environmental sound effectsStream multiple sounds, create buffers, and get tips for optimizing audio performanceStream multiple sounds, create buffers, and get tips for optimizing audio performanceSeamlessly render video cut scenes onto 3D animationsSeamlessly render video cut scenes onto 3D animationsAdd textures to video and create fades, zooms, picture-in-picture, fly-ins, and moreAdd textures to video and create fades, zooms, picture-in-picture, fly-ins, and moreLearn video mixing techniques—and write your own compositors to invent one-of-a-kind effectsLearn video mixing techniques—and write your own compositors to invent one-of-a-kind effectsControl hue, saturation, contrast, and brightness settings for videoControl hue, saturation, contrast, and brightness settings for videoCreate AVI movies from Direct3D animationCreate AVI movies from Direct3D animationProduce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CDProduce professional-quality content from raw audio and videoGet code, special effects files, and eBook on CDCD Features:Reusable C++ source codeReusable C++ source codeSeven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFXSeven DirectSound samples, including High5, Cacophony, and Rumpus 3D SFXNine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and PixellatorNine DirectShow samples, including TeeVee, Puzzle, AlphaBurst, and PixellatorTool to create 5.1 or 6.1 sounds from mono or stereo wave filesTool to create 5.1 or 6.1 sounds from mono or stereo wave filesCatalog of copyright-free audio and videoCatalog of copyright-free audio and videoFully searchable eBookFully searchable eBookA Note Regarding the CD or DVDThe print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O’Reilly Media’s Digital Distribution services. To download this content, please visit O’Reilly’s web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to booktech@oreilly.com.
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